kotovski sound design's profile

Assasin's creed Odyssey SOUND REDESIGN

I made the sound redesign for the game Assassin's Creed Odyssey.
The sound should be realistic and not distract the player.
Part 1 // Ambience: crowd sounds, wind, street atmosphere, moving sounds: footsteps, armor and clothes. Panning depending on character.
Part 2 // Fight: an important element in the sound for games is randomization.  The sounds of arrows and punches have several layers that in combination give a new sound.
Part 3 // Interface: interface sounds have a nice structure of real objects: buttons, sticks, clicks. The combination gives a unique sound.The choice of clothes is variable and pleasant to the ear.
Assasin's creed Odyssey SOUND REDESIGN
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Assasin's creed Odyssey SOUND REDESIGN

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